Wednesday, March 08, 2006

Bad idea for a software interface

Getting a grip on cell phone usability ...

"It appears we never learn the lessons of the past.

So, like the rest of the known world, I thought it was cool to get a RAZR phone that I've had now for about 6 months or so. I've since come to the conclusion that the only thing I really like about it is the form factor/physical design of it (and I'm not the only one).

Phone comments aside, the most confusing thing about the phone is the PC software that you can purchase to go with it. The designers decided to duplicate the phone's appearance; they used the phone metaphor, which, back in the day (which you can pin down as being over 10 years ago) it was thought to be a good idea because people needed the familiarity making it easier to learn. But the problem with this notion was quite frankly, that model sucks for several reasons: because it carried over the SAME limitations as the real world, often it doesn't or can't accurately mimic the real world device and trying to emulate those real world interfaces with a mouse a keyboard is, at best, cumbersome."   continued ...   (Via User Centered)

Motorola Cell Phone - User Interface Design, Human Computer Interaction (HCI), Ergonomics

Motorola Cell Phone

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