Friday, May 12, 2006

What we can learn from gaming consoles

What the game console is doing for user experience...

"The last couple of days of E3 have shown us something extremely valuable - that simplicity and true innovation wins over big brands with broad goals. I’m talking about the Playstation 3 debacle compared to the Nintendo Wii - previously known as Nintendo Revolution. Even if you’re not a gamer (I used to be, now time doesn’t allow me that much playing), read on - there’s a lesson to be learned from Super Mario and friends.

Being Nintendo

Here’s a recent story. While Sony concentrated on showing gamers a whole lot of bang with full-motion videos and glances over controller prototypes for the Playstation 3, Nintendo was quietly starting a Revolution with their new console, Wii. With little fuss (or the right kind of marketing - buzz), they decided not to focus on building for the next generation graphics or the digital-media hub-platform bonanza-whatever. They decided to focus on what’s truly important with gaming: fun."   continued ...   (Via Webreakstuff)

Redefining the gaming experience- User Interface Design, Human Computer Interaction (HCI), Ergonomics

Redefining the gaming experience


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