Tuesday, September 26, 2006

From GUI to E(motional) UI

The future of user interface design ...

"In 1988, Apple Computer produced some video scenarios showing how future computers would be able to understand hand gestures, read text, and respond to voice commands. Almost 20 years later, the world is still waiting for a natural way of using computers—though we are beginning to see some of our wildest dreams slowly emerge from the chaos of high technology and become real. In 2006, it is easy to believe that the masses will soon be able to use a computer without any keyboard or mouse. Beyond the constrained space of our personal computer’s monitor, keyboard, and mouse, I’m looking for the sort of revolution that would overtake the wild dream of Blade Runner. I can envision huge 3D virtual worlds and systems that are smart enough to feel a user’s mood and respond intelligently. Now, where do you want to go today?

The Evolution of an Idea

For three years, from 2003 to 2006, my work focused on eyetracking studies. During that time, my team and I discovered a really important innovation in interaction design. We created user interfaces based on eyetracking that could radically transform people’s everyday use of personal computers. The computer seems magical, because it can understand what you really want to do. Personal computers that have eye-driven user interfaces can predict what you want to do next, because your attention and the focus of your vision shift so quickly—almost before you are aware of it. These computers don’t use AI or smart algorithms. They just provide a way for people to communicate with them directly."    (Continued via UXmatters)    [Usability Resources]


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