Wednesday, November 22, 2006

Choices = Headaches

More choices can lead to an unhappy user experience ...

"I'm sure there's a whole team of UI designers, programmers, and testers who worked very hard on the OFF button in Windows Vista, but seriously, is this the best you could come up with?

Every time you want to leave your computer, you have to choose between nine, count them, nine options: two icons and seven menu items. The two icons, I think, are shortcuts to menu items. I'm guessing the lock icon does the same thing as the lock menu item, but I'm not sure which menu item the on/off icon corresponds to.

On many laptops, there are also four FN+Key combinations to power off, hibernate, sleep, etc. That brings us up to 13 choices, and, oh, yeah, there's an on-off button, 14, and you can close the lid, 15. A total of fifteen different ways to shut down a laptop that you're expected to choose from.

The more choices you give people, the harder it is for them to choose, and the unhappier they'll feel. See, for example, Barry Schwartz's book, The Paradox of Choice. Let me quote from the Publishers Weekly review: “Schwartz, drawing extensively on his own work in the social sciences, shows that a bewildering array of choices floods our exhausted brains, ultimately restricting instead of freeing us. We normally assume in America that more options ('easy fit' or 'relaxed fit'?) will make us happier, but Schwartz shows the opposite is true, arguing that having all these choices actually goes so far as to erode our psychological well-being."    (Continued via Joel on Software)    [Usability Resources]

Options for Leaving Computer - Usability, User Interface Design

Options for Leaving Computer

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