Wednesday, November 14, 2007

Defining User Interface Design For Social Media

Defining user interface design with more than one designer ...

"I met Jared Spool today at the User Interface Twelve conference at the Marriott hotel in Cambridge. Jared along with Jacob Nielson is one of the top leaders in interface design in the United States, his conferences and seminars have helped to teach a generation of designers' approaches to connecting with audiences through design.

Quantum Books invited me to the event to sign some of my books there.

During the course of the day I was thinking about interface design and the social media. Wikipedia provides a helpful definition of the term interface design:

"User interface design or user interface engineering is the design of computers, appliances, machines, mobile communication devices, software applications, and websites with the focus on the user's experience and interaction. Where traditional graphic design seeks to make the object or application physically attractive, the goal of user interface design is to make the user's interaction as intuitive as possible-what is often called user-centered design."

I was wondering whether the term includes the process of interaction between one and more people within a social media website or technology? I believe the term does, but describing the process of interaction between other social media technology members might be a subset of the term.

Experience design might be a better term to consider for describing that process of interaction between participants within a social media, here is the wikipedia definition:

"Experience design is the practice of designing products, processes, services, events, and environments -- each of which is a human experience -- based on the consideration of an individual's or group's needs, desires, beliefs, knowledge, skills, experiences, and perceptions. An emerging discipline, experience design attempts to draw from many sources including cognitive psychology and perceptual psychology, linguistics, cognitive science, architecture and environmental design, haptics, product design, information design, information architecture, ethnography, brand management, interaction design, service design, storytelling, heuristics, and design thinking."

Though really I am not satisfied with this definition, I wonder if there is a better and more tightly focused definition for the activity?"    (Continued via PR Communications)    [Usability Resources]


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