"Working through Screens is a reference for product teams creating new or iteratively improved applications for thinking work. Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction and priorities for their onscreen tools. With hundreds of envisioning questions and fictional examples from clinical research, financial trading, and architecture, this volume can help definers and designers to explore innovative new directions for their products.
Working through Screens is built around a suggested overall approach to application design:
based on intensive questioning,
driving visionary, collaboratively defined strategies
for exemplary tools for thought
The book begins with a critique of the contemporary state of onscreen tools used by people practicing their chosen vocations. It then examines the processes that product teams often use to create these applications, making the case for more time spent on early design research and ideation rather than simply marching into iterative product development with a largely unconsidered course.
In support of these early ideation, or "application envisioning", exercises, Working through Screens supplies 13 categories of ideas for product teams to discuss and explore. The 100 ideas themselves cover a diverse range of potential application design factors, ranging from suggested directions for understanding and modeling knowledge work; to probes for intensive, strategic support of certain human abilities and limitations; to key considerations for improving communication and collaboration; to arguments for workplace tools that provide an empowering sense of direct action and a pleasing sensory environment to think “within." (Continued via Flashbulb Interaction, Jacob Burghardt) [Usability Resources]